A hardworking former 12-year Marine with two degrees, one in Computer Engineering and another in Video Game Development. I am driven, self-motivated, always striving for the best and passionate in all that I do. If I am not working on a project, I am spending time learning something new or further improving my skills within the game development pipeline.
Services I Offer
I offer a one stop shop for all your creative needs. I am disciplined enough in many aspects of the game development pipeline thanks to my education and self-motivation. Everything that I do is packed with dedication and expertise, you will enjoy working with this true professional.
I have the ability to rapidly prototype whole games or just core game mechanics to suit your needs. This can help you save precious production time to see if the core of your game is even enjoyable. The time range for completion can be as little as a day to a few weeks, depending on the scope of the project.
Do you actually want a solid foundation for your game? This goes beyond mere prototyping. This is where I will set up your game systems for you with ease of building on top of it. This is as close to plug and play or the make-game button as you’ll get.
Need some help squashing some bugs? Or just another set of eyes to make sure you’re not going crazy? Maybe you’d just like some help with optimizations or UX/gameplay design choices.
1 on 1 private tutoring is available. Hourly based.
Do you just want all this goodness just for yourself? You’re in luck. I am available to work on projects either full-time salary (30+ hours/week) or contract based (hourly or project based).
Full time: Available to relocate or work remotely (experienced).
Contract: Only remotely.