Multiplayer VR Hero Shooter

X8 is a multiplayer VR hero shooter, similar to Valorant.

Platforms: PC, Quest, PICO, PS5/PSVR2
Engine: Unreal Engine 4
Role: Lead User Interface Engineer

For X8, effective collaboration and communication were the cornerstones of our success. As the Lead UI Engineer, I spearheaded efforts to ensure seamless integration of our global team’s talents into the game’s UI experience.

My Approach And Contributions:

  • Fostered an environment of open communication and collaboration, enabling team members across different time zones to work harmoniously towards our common goal.
  • Facilitated regular meetings and discussions to gather feedback, share insights, and iterate on UI designs and implementations.
  • Acted as a bridge between Art, Design, and Engineering teams, translating creative visions into functional UI elements that enhanced player immersion.
  • Developed and implemented various UI systems, meticulously crafted to meet the aesthetic and functional requirements outlined by the Art and Design teams.
  • Provided mentorship and guidance to junior engineers, fostering their growth and ensuring consistency in UI design principles.
  • Prioritized performance optimization to deliver a smooth and responsive UI experience across all supported platforms, enhancing player engagement and satisfaction.

Notable UI Systems Developed:

  • Buy Phase Wrist Shop
  • In-App Purchase Store
  • Custom Games Interface
  • Options Menu
  • Stats Tracker
  • Achievements Panel
  • Leaderboards
  • Scoreboard
  • News Feed
  • Heads-Up Display (HUD)
  • Character Selection Interface
  • Notification System
  • Death Screen
  • Tutorial

And much more, all made possible through effective communication and collaboration at every step of the development process.