The Day Santa's Toy Machine Went Boom
Team consisted of two members. Originally a team of five, the theme of the game jam seemed to have an actual effect on the team. One after another the art/sound members had to drop out and take care of “personal issues” which increased the burden on the remaining team members, until there were just two of us left.
I ended up having to contribute all the art and some of the multiplayer/gameplay programming. Sounds were sourced from the Christmas Audio Kit by Evil Mind.
We used Assembla’s online-hosted Perforce server for source control.
We used Discord as our main source of communication.